Kill Points are awarded at 1 point per elimination. There is no kill point cap.
Total Points = Placement Points + Kill Points. This is the primary ranking metric.
Tiebreakers are resolved in order: most wins, then most top-5 finishes, then highest single-game score.
Scores must be submitted with screenshot evidence within 1 hour of Drop end.
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Squad & Registration
Each squad registers exactly 4 players and may designate up to 1 substitute.
All players must be registered with their in-game name before the season start date.
Squad changes are only permitted during the first two weeks of the season.
Players may only be registered to one squad. Dual registration results in disqualification for both teams.
Substitutes must be declared before lobby creation. Mid-session substitutions are not permitted.
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Conduct & Fair Play
Teaming with other squads — coordinating to eliminate a third squad or avoid conflict — is strictly prohibited and results in immediate disqualification from the Drop.
Cheating, hacking, or exploiting game bugs results in permanent disqualification from the league.
Unsportsmanlike conduct (stream sniping, griefing, harassment) results in a warning on first offence, then a Drop ban.
All disputes must be filed with the Command within 24 hours of the Drop, accompanied by video or screenshot evidence.
Command rulings are final.
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Drop & Map Rules
The map and drop zone rules for each Drop are announced 48 hours in advance.
Intentionally dropping on or camping another squad's designated drop zone during the first 60 seconds is a conduct violation.
Map pool is selected by the Command each season and may rotate between Drops.
All squads must drop within 30 seconds of the aircraft passing their zone. Stalling the drop is a violation.
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Technical Issues
If a squad member disconnects within the first 2 minutes before the first zone closes, the squad may request a lobby restart. One restart per squad per session maximum.
Disconnects after the first zone closes are not grounds for a restart — the remaining squad members continue.
Server-wide crashes before 10 squads have been eliminated may result in a full Drop replay at Command discretion.
All technical disputes require video evidence submitted within 1 hour of the Drop.
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Season Format
Season 1 consists of 8 weekly Drops, one per week on the same day and time each week.
All 25 squads compete in every Drop. There are no playoffs, no bracket, and no grand final — the season IS the competition.
Points accumulate across all 8 Drops. The squad with the highest cumulative Total Points after the Final Drop is the Season 1 Champion.
Tiebreakers are resolved in order: most Drop wins (1st place finishes), then most top-5 finishes, then highest single-Drop score.
The Final Drop is the Season Finale. All standings are locked and the champion is announced immediately after results are verified.
There are no make-up Drops. If a squad misses a Drop, they receive 0 points for that week.
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Platform & Settings
RedSec League is open to PC, PlayStation, and Xbox players.
Cross-platform lobbies are permitted. No platform-based restrictions apply to scoring.
Input device (controller vs keyboard/mouse) is unrestricted.
All in-game settings are at the player's discretion unless a specific server config is mandated by the Command.
Use of macros, scripts, or hardware that automates in-game actions is prohibited.
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Weapon Restrictions
No weapon restrictions are currently in effect for Season 1. All primary weapons, secondary weapons, gadgets and throwables are permitted unless explicitly listed below.
Command reserves the right to introduce, modify or remove weapon restrictions at any time. Announcements are posted in #announcements on the RedSec League Discord with a minimum of 48 hours notice before the first affected Drop.
Primary Weapons — No restrictions currently in effect.
Secondary Weapons — No restrictions currently in effect.
Gadgets — No restrictions currently in effect.
Throwables — No restrictions currently in effect.
Use of any weapon or gadget in a manner that exploits an unintended in-game bug or glitch is prohibited regardless of restriction status and falls under Conduct & Fair Play.
Last updated: April 2026 · Questions? Contact the Command via Discord.